XTIC

About XR Automotive vertical - XTIC

In contribution with vision set at CAVE and XTIC, sector specific verticals are being initiated and formed for focused innovation in XR domain in terms of developing product and case study to solve industry and community problem.

 

XR Automotive vertical is constituted with industry experts. Industry experts deliberate and discuss together at each stages of product life cycle, from design to sales & market in the automotive sector. Team has identified 30 priority domains in the automotive sector where academia and startup can choose any of the 30 to work upon them to develop product and case study. More such domains would be added in the list on progress. It will not solve problem with digital technology but also result into adoption and penetration of XR technologies in Indian ecosystem to leverage benefits of power of XR by OEMs, Tiers, suppliers, developer, academia, startup and industry.

 

It will improve Performance across the entire value chain from Research and development(R&D) to manufacturing, Sales and Aftersales. XR becomes part of Product and ecosystem creating enhanced user interactions and helping OEMs to better Differentiate their Product. It lowers the cost and leads to higher Revenue. Such initiative will add values to the community by reduced Travel costs, Process Optimisation, First Time Right, Captivating Demonstrations, Faster Learning, Higher Productivity and more.

IIT Madras Advisors

Dr. Shankar Ram C S
Lead
Professor, IIT Madras
Dr. M Manivannan
Member
Professor, IIT Madras
Dr. Palaniappan Ramu
Member
Professor, IIT Madras

Core Industry Mentors

Rabindra Sah
Lead
Chief Engineer, Tata Technologies
Rabindra Sah
Member
Chief Engineer, Tata Technologies
Name to be added
Member
Tech Mahindra

Key Strategic and Objectives of AutoCAVE

Milestones of Autocave

Milestone-1

AutoCAVE connects with academia & Start-up and share vision of CAVE

Milestone-2

Share problem statement with CAVE ecosystem

Milestone-3

Freeze idea to take forward for product & case study development

Milestone-4

Mentor and guidance support to academia & Start-up

Milestone-5

Help academia & Start-up in commercialisation of product & case study

Milestone-6

Repeat for new problem statement with academia & Start-up

Our Deliverables

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Connect

Regular connect with academia & start-up eco-system at CAVE in knowledge sharing/webinar in automotive and XR domains for growth of CAVE in India and overseas. 

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Identify

Identify pool of problem statements from end-to-end product development cycle of Automotive, leading to innovation, business benefits and penetration of technology in this sector. 

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Document

Prepare a document which contains problem statements and scope. 

Mentor.png
Mentor

Periodic technical domain & mentorship guidance throughout the development of XR (Product or Case Study) to Academia/Start-ups. 

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Guidance

Guidance to Academia/Start-ups in commercialization.

Categories on Collaborative Work

Automotive Domains List for XR - Product & Case Studies Innovation:

Refer below list of domains across life cycle of automotive. There are 4 levels: 

PLM.png
Category 1- PLM:

It shows stages of life cycle of automotive applicable to Commercial vehicles, Passenger vehicles, Autonomous Vehicles (AV), Electric Vehicles, Automated Driving Assistance System (ADAS), Connected Vehicles for 2-Wheeler, 3-Wheeler & 4-wheelers.

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Category 2: Domain - Value:

There are 30 domains which have been added to the priority list to be worked upon by experts and veterans of the industry. More to be added in the future. 

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Category 3: Platform:

Platform uses various types of hardware, game engines and gadgets to experience engineering software and haptic devices

Innovation.png
Category 4: Innovation

Applicant to innovate either a product or a case study on XR or XR devices to solve problems as stated in domain listed. Mentors will support with their expertise to build products and case studies. 

List of Problem Statement

 
  •  Develop product for seamless data integration from engineering digital content creation tools/software & PLM tool with game engine XR platform
  • Engineering software would be like Dassault Systemes – CATIA, DELMIA, Solid works, Siemens – NX, Solid edge, PTC- Creo, Autodesk, Altair, MSC, Ansys, Deform, Auto form, Pam Stamp and others
  • A process can be developed established along with CHANGE management
  • ISO standard and JT format as lighter format can be used to develop product.
 

  • To Develop XR product for readiness of product design and manufacturing data from Engineering
  • Data will have system, sub-system and component level
  • A standard process to be developed linked with PLM software to produce light weight formats and all users can readily use it
  • Native engineering data will have from multiple engineering software and solution to address all software for data conversion to build data pipeline to visualize in Game engine
  • Visualization pipeline Data to contain details of attributes, features and functionality which designers has created like weight – part or sub- assembly, assigned material, BOM etc
  • Visualization pipeline Data to provide Automotive vehicle models, platform, Variant or platform
  • All resources or assets of used in Digital twin – digital factory to be converted for native data to visualization pipeline
 

  • To Develop XR product for multi-user collaboration for project review directly with product data
  • Design Review enables all stack holders – engineers, Production, Quality, Process & others wherever they are located, to come together for immersive review session and collaboratively review a design and project milestones
  • It should have commenting on product, highlight, measure, create scenarios , mark up, animate, grab any parts to visualize, assemble/disassemble, sectional views etc. at system, sub-system and component level
 

  • Develop product for Visualizing of CAE result on XR Heavy to gain benefits:
  • System, Sub-System, Component level of Automotive
    • Stress, Deformation, Load cases
    • Durability-Linear/Non-linear Fatigue
    • Computational Fluid Dynamics (CFD)
    • Multi-body Dynamic
    • For DCC – Altair, MSC, Ansys, SIMULIA & others
  • Forging, Casting & Sheet Metal
    • Metal Flow Simulation
    • Forming Simulation
    • DCC: DEFORM, Auto form, ProCAST, Flow-3D Cast, MAGMA Soft, Altair, Simpact, PAM-STAMP
 

  • To Develop XR product to address levels and simulation environment for Passenger cars and Truck for autonomous vehicle
  • Product to support development, training, and validation of autonomous driving systems as well as HMI
  • Create environment with digital assets (urban layouts, buildings, vehicles)
  • The simulation platform to supports sensor suites, environmental conditions, full control of all static and dynamic actors, maps generation and others.
  • Log simulation/test scenarios
  • Further link with Processing the data to take decision of automated driving
  • Product designer to develop physical prototype of an automotive product to validate product fitment and assembly which calls for lot of rework and loss of effort, time and cost due to fitment clash & interference, manufacturability issues, approachability, standard man-hours required etc.
  • VR enables to simulate digital to save time and cost
 

  • To Develop XR product for multi-user collaboration for project review to visualize, assemble/disassemble etc at system, sub-system and component level
  • Pre-Teardown: Study Part, Decide the teardown sequence, Measure overall sizes
  • Teardown: Aggregate Level teardown, Part level teardown
  • Post-Teardown: Data recording, Making Comparative Studies and Reports, Creation of Bill of Material
  • Reports: Pre-tear Down Study, BOM & Statistical Analysis, Subjective Benchmarking Serviceability, Subjective Benchmarking Technical Comparative Report , Objective Benchmarking
 

  • To Develop XR product for Simultaneous engineering with following features:
  • Design level check: Design Issue/correction, Assembly and Part level fouling, Missing holes in aggregate/part for fitment, Vehicle layout issues
  • Manufacturing/Assembly Issues: Fitment issues, Process re-sequencing, Ease of assembly, Work content reduction, Serviceability
  • Electrical check: Full circuit study and Proper routing of wiring Harness with bracket.
  • Accessibility: Operator reachability, Assembly/fitment feasibility, Tool accessibility, Detection of incorrect fitment
  • Complexity Reduction: Carry over parts analysis, Alternate brackets and fasteners, reduce the number of parts, Standardize and use of common parts , materials and library components , Standard database library creation, modular products
 

  • To Develop XR product for VR-WAR for NPI review
    • Top executives
    • Team leads of Agencies
  • Functionality as follows (Multi-User across plant):
  • NPI product gates ways for all models and variants
  • Proto Product dropping in line and its issue capture and managing
  • Proto product drop requires documentation and its tracking with agencies
  • Stage wise approvals & Dashboards
  • Review milestones and dates
  • Managing and handling issues
  • Product Launch issues
  • Quality issues and tracking
  • Design Issues and tracking
  • Manufacturing issues and tracking
  • Closing tracking of all above points
 

  • To Develop XR product Factory walk through of Automotive plants, Shops – Assembly, Frame, BIW, Paint, Trim and others
  • It should have functionality of comment, navigate, pick any facilities, animate, assemble etc.
  • Build Digital Factory (Resources): 3D Model of Factory Resources involved in production- Machines, Utilities, Buildings, People, Material Handling Equipment’s, Conveyors, Jigs/Fixtures etc.
  • Processes: Create Processes & Operation/fitments and its logical connection with Cycle Time
  • Add Products: Parts, Subassembly, Assembly, Raw Materials
  • Visualise and comment for improvement for Layout Planning, Material, space, Logistics and Utilities
  • Build 3D of plant facilities like Material Handling Equipment’s – Pallet, Trolley, Utilities, Civil, Gang Way, Portal, Products
  • Virtual View of shop for better visualization, Planning and further usage
 

  • To Develop XR product to connect live and visualize and interact shop floor from Top Floor about various elements of Manufacturing Execution System (IOT + Sensors + Smart Machines)
  • Dash boarding -Leveraging data to empower Business
  • Real Time Cost-Per-Unit
  • OEE – Overall equipment effectiveness (Availability – Performance – Quality)
  • Energy – Inventory – Production (Plan Vs Actual
  • Quality Delivery – Rework/Defects – cycle times – efficiency
  • Downtown – Productivity
 

  • To Develop XR product on game engine for:
    • Spot Welding
    • Pick and Place
    • Material Handling
    • Painting of Body of CAR or CAB Cowl
  • Following aspects can be targeted:
    • Simulate for cycle time
    • Off line programming of robotics
    • Clash and Manufacturing Feasibility checks
    • Visualization
    • Robots to manage and controlled from inside Game engine
    • Check for feasibility of various type of robots
  • Digital Content creation will be always with engineering software
 

  • To Develop XR product on Discrete event simulation
    • To model process with resources and product, cycle time for an assembly line
    • Model Shift time, run model for a shift, a day, a week or any year
    • Through Put Simulation & Improvement
    • Identify Bottle Neck & What-If Scenarios and make improvement
    • Utilization of resources & improvement
    • Traffic Congestion & logistics
    • Capacity Planning for Levels of Production
 

  • To Develop XR based product on MOST (Maynard operation sequence technique) – a time analysis/work measurement and standard for Automotive Manufacturing domains
  • Product to have:
  • Digital twin of aggregate manufacturing lines like Vehicle Assembly, Frame, BIW, Trim and other shops
  • Create multiple scenarios of fitment of parts or sub-assembly for standard fitment for each domain
  • Create interactive learning kit to various elements of Basic MOST a) General Move b) Controlled Move c) Tool use with GET, PUT and return and map with data card (Index Values to calculate time of a process/elemental activities)
  • Include exam scenarios to test learning
 

  • XR and haptic based product to be developed to evaluate and allows operators to analyze and predict human comfort, safety and performance for targeted populations directly within the Virtual Reality
  • Comfort, strength or safety scoring for postures with color coding can be obtained
  • With this feedback, design of resources and process can be modified for a safe process to be carried by operator
  • Developed Product on Ergonomics Analysis enables engineers to examine, score and iterate whole body and specific segment postures.
  • RULA (Rapid Upper Limb Assessment)
  • REBA (Rapid Entire Body Assessment)
  • Visibility Check and improvement for an operation
  • Reachability of operator for doing a process
  • National Institute for Occupational Safety and Health (NIOSH)
 

  • In automotive production /assembly line require to create process/operation/elemental activities to assembly what part and using what resources like tools, equipment, manpower based on layout and line side equipment. These are typically done in manual way of creating processes which require large effort with lack of visual way of doing planning
  • VR enables to do process and facility planning in Virtual reality resulted in time and cost saving for large no of processes
 

  • Physical trial is done to simulate NC machine and NC machining process in spite of digitally being done to check correct running of program and machine
  • Virtual simulation of NC machines and its all degree of freedom of machine parts done in VR will result into error free and achieved in less time and cost effective. Same can be used my machine manufacturer to demonstrate his machine to buyer
 

  • Offline robotics programming is done using digital manufacturing software which is time consuming and lack of validation
  • VR will enable to carry out same effectively with less error and less time as an alternate better solution
 

  • XR based product to be developed to for Virtual Commissioning
  • Virtual Commissioning solutions: Debug automation control logic and PLC code in a virtual environment before downloading to real equipment.
  • By simulating and validating automation equipment virtually it confirms that they will work as expected and significantly reduce system installation cost and startup time.
  • First Digital Twin model of Equipment and resources to be developed -> Then kinematics to be built -> Using software, we do automation control logic and PLC code programming in virtual world -> Integrate Software with hardware of controller to run, simulate and validate code and -> then deploy at shop
 

  • XR based product to be developed to simulate a fitment to be carried by an operator in an assembly line
  • XR to carry out following operations:
  • Feasibility check for any process or operation in automotive production line
  • Process Sequence Verification with tools & operator and improvement
  • Process check for Clash
  • Process Check Interference Improvement & Product Digital Mock-up
  • NC Machining
  • Safety Parameters
  • Applicable to Vehicle Assembly shop, Frame, Trim, BIW, Paint, Logistics
 

  • A product to be developed on XR for training of shop operators and supervisor for various automotive domain like Vehicle Assembly, Trim. Frame, Paint, BIW and others
  • All major fitment to be covered for sub-assembly and aggregates
  • Each XR training fitment to contain following aspects:
  • Process: Operation, elemental activities, cycle time, torque, etc
  • Product: Part associated or fitted with each process for a model or variant
  • Resources: Tools or material handling devices used  with process  for carrying fitment like but runner
  • Safety: Each fitment to cover personal protective equipment (PPE) to be used while doing fitment operations
  • Quality: Quality parameters as outcome to be covered in each fitment
  • Exam/Test: end of each fitment, a test to be taken
 

  • OEM of Machine Manufacturer provides physical training and also thru video to train about machine features and functionality to buyer of machine for Maintenance and its demonstration
  • It requires time, effort and cost
  • But same can be achieved using VR
 

  • Physical training is provided to train the driver to operate fork lift, towing truck, Overhead crane, Jib crane etc including do’s/don’t and safety parameters
  • But same can be achieved using VR based solution to train
 

  • Processes or operation or fitment of any part is tried physically on Shop floor by an operator to find out ergonomics comport of human. It consumes time and effort for improvement of processes
  • A haptic based solution linked with VR can be developed to save time and cost for large no of processes in assembly line of automotive.
 

  • To Develop XR modular product for sales and marketing of product – Passenger and commercial vehicle
  • XR to be interactive where customer experience the product and select and book order
  • Key aspects to be built as follows:
    • Technical Specification
    • Common Features
    • Unique Features
    • Comparative features with other vehicle
    • Cost of Money
 

  • To Develop XR product configurator for sales and marketing of product –
Passenger and commercial vehicle
  • XR to be interactive where customer experience the build his own vehicle and order
  • Key aspects to be build as follows:
    • Model
    • Model Variants
    • Engine
    • Exterior
    • Interior
    • Color
    • Wheels
    • More
 

  • To Develop XR product to train staff at dealer for servicing their product – Passenger and commercial vehicle
  • XR to be interactive where dealers experience the servicing
  • Product, Process, Resources used, Quality criteria, Check List, Safety, Critical parameters
  • Key Prime aggregate to be built as follows:
    • Dashboard & Interior
    • Engine
    • Underbody
    • Light fitment
    • Battery tuning
    • More
 

  • To develop XR case study for virtual product in automotive
  • Virtual production to use Game Engine platform as studios to combine live-action footage and computer graphics in real-time.
  • Contributors across multiple locations and Render digital environments, while cast members are physically working on set.

XR Development Framework for Automotive for Product and Case Study

A 6-stage framework is outlined for academia and start-ups to connect with XR Automotive vertical to develop products and case studies

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